
"I think you'll find in each tree there are skills that are really oriented towards a solo player, you'll find other skills that are really oriented towards a co-op player, and then you'll find most of the skills are versatile," Pitchford said, explaining that the Siren's Harmony tree offers versatile solo skills alongside healing bullets, meaning players can have both on one spec. Does that mean I'll need to level two completely different versions of the same class, one for online play, and one for when I'm on my tod? Apparently not. These abilities, along with other returning skills, have obvious tactical advantages for a co-operative team - but not much for solos. Salvador, the Gunzerker, can taunt enemies, making him an effective tank. Maya, the Siren, has a healing bullets skill. You could almost break it down by MMORPG classes. I registered an immediate moisty for Zero - both for my beloved sniping and the new, melee-focused ninja tricks - but in terms of co-op play I found more value in some tweaks to the other classes. Prior to letting us at a row of preview stations, Pitchford walked us through a gameplay demonstration, showing off each of the classes in turn. But the sequel is nearly upon us, and it's time to move on. I'm really proud of that," Gearbox boss Randy Pitchford told me.ĭeservedly so. "We have telemetry of guys who have put 500, 600 hours into the game. Gearbox staff have spoken in the past of Borderlands as a hobby, of players hitting the level cap but continuing to play with friends and collect rare weapons long past the end of the story.

"I want him to think, 'You know, I got more value out of Borderlands 2 than the previous like $500 I spent on other games.' And if he feels that? I win." Randy Pitchford talks us through the extreme value of one of the premiere multiplayer games of 2012. Brenna Hillier is one of nature's soloists, but a co-operative session with Borderlands 2 has her swooning.
